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Steel Swarm: Apocalypse - Artist Interview #2 🎨✨

February 6, 2025

💬 Our artist Yiğit Yalçın answers our questions!

Question: How did you get into game art? What motivated you to work in this field?

Yiğit Yalçın: Game art caught my interest because it involves many different branches of art. The idea of getting hands-on with everything—sound, visuals, and written elements of a game or model—excited me.

Question: What is your favorite design that you’ve created for Steel Swarm: Apocalypse?

Yiğit Yalçın: Guardian Drone is my favorite. Its noble color, alien-like organic curves, and melting machine gun make it special to me.

Question: Which character or design in the game is your favorite? Why?

Yiğit Yalçın: The shape, texture, and weapon design of the Guardian Drone make it the most special design for me.

Question: What is your art production process like? Can you explain the stages a concept goes through before reaching its final form?

Yiğit Yalçın: Most of the time, we follow general 3D modeling processes without much variation. The workflow is as follows:

1️⃣ Concept drawing is created
2️⃣ Mockup is prepared
3️⃣ High-poly model is made
4️⃣ Low-poly model is created
5️⃣ Final paint and texture are applied to complete the model

Question: What is your biggest goal or dream as a game artist?

Yiğit Yalçın: Improving the technical depth of what I’m already doing is enough for me. I don’t set massive goals, but I always strive to keep improving.

🚀 Stay tuned to see how the world of Steel Swarm: Apocalypse is taking shape! 🎮🔥